POV-Ray : Newsgroups : povray.general : MakeHuman POV-Ray textures (SSS) : Re: MakeHuman POV-Ray textures (SSS) Server Time
30 Jul 2024 16:24:51 EDT (-0400)
  Re: MakeHuman POV-Ray textures (SSS)  
From: Arne Kleinophorst
Date: 5 Oct 2008 17:31:06
Message: <48e9321a$1@news.povray.org>
I might be wrong but wasn't one of the advantages of the 'solid' povray 
objects compared to the 'triangle'- / 'quad'-based scanline renderers 
that you don't need SSS to create realistic see-through materials / 
effects / whatever?

Not that I would be against SSS. I just don't understand it :-)

Greets
Arne


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